Ugly Duckling Presse

God Was Right

Diana Hamilton

Fall 2018
God Was Right collects poems that take the form of arguments, essays, and letters. The title poem argues that God was right to make us love cats (and then watch them die); another categories the way women like to be kissed; one proposes a sex ed that takes into account persuasion and pleasure; another argues men should write bad poetry; a letter tries to put friendship about love; a five-paragraph essay tries to disarm heartbreak via analysis; etc. These poems/essays are hyperbolic attempts to write something adequate to a feeling. Excerpt ˇ


     God wanted me to become the immortal protagonist of de Beauvoir’s All Men are Mortal, the title of which suggests that said protagonist must have been misgendered:

     women live forever, in order to see that there is no point in love, or in cats.
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About the Author

Diana Hamilton
Diana Hamilton is the author of two books of poetry—God Was Right (forthcoming from Ugly Duckling Presse) and Okay, Okay (Truck Books)—and four chapbooks: Universe (Ugly Duckling Presse), Some Shit Advice (The Physiocrats), 23 Women to Kiss Before You Die (Make Now Books), and Break Up (Troll Thread). She collaborated with Alejandro Miguel Justino Crawford to create the videogame Diana Hamilton’s Dreams (Gauss PDF), and she’s been a writer/artist-in residence at the Blackacre Writing Residency and BHQFU. Poems and critical essays have also appeared or are forthcoming in The Believer, Tender, Revue svetovej literatúry, Lambda Literary, Rabbit Poetry, Social Text Journal, Bomb Magazine, Prelude, The Fanzine, Open House, Convolution, Amodern, Imperial Matters, P-QUEUE, Esopus, and The Poetry Project Newsletter, among others. She received her PhD in Comparative Literature from Cornell University, and she current serves as the Acting Director of Baruch College’s Writing Center.

Advance Praise

Praise for Previous Work

When asked to nail down a definition for poetry, Hamilton suggested that “The easiest way to know if something is a poem is to find out if anyone has called it one. This is not sufficient, but it helps,” and in that sense, Diana Hamilton’s Dreams is not just a collection of poems in the form of a game, but is itself a poem: it’s a collection of stanzas, beginning at the bed, and linked by the neon lines the player draws by moving from audio-log to audio-log.
—Daniel Fries, Kill Screen
The effect of all of this is a fascinating enactment of the tensions between rationality and fervor. While the actual moral problems here are ones we all seem to have solved—at least in theory—they find fresh use in this nuanced exploration of our deepest impulses and hesitations, of those moments when we feel ourselves get—and allow ourselves to be—angry, selfish, and dominating. —Ryo Yamaguchi, New Pages